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The Leisure Media Company Ltd
The Leisure Media Company Ltd
The Leisure Media Company Ltd
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FITNESS, HEALTH, WELLNESS

features

Fit Tech People: Markos Kern

Like gaming, it’s very addictive, but this time in a good way. Imagine shooting space invaders on a squash court or kicking a soccer ball to kill some monsters

Published in Fit Tech 2020 issue 1
Markos Kern believes gamification is the key to bringing people back to exercise
Markos Kern believes gamification is the key to bringing people back to exercise
If you want to change old, rigid structures, you need to have the balls to disrupt from the ground up!

What is Fun With Balls?
We’re a startup bringing new forms of exercise and sport to the market. Our systems merge real sports with gaming to create completely new experiences – you’re playing games while having a proper workout.

Imagine it like shooting space invaders on a squash court or kicking a soccer ball to kill some monsters. Like gaming, it’s very addictive, but this time in a good way.

How did you come up with the concept?
We all struggle with the motivation and discipline to be active but it’s incredibly easy to get lost in gaming for hours. So we thought we’d create a new mix of these two worlds to make society more active while having loads of fun. Participation is going down in a lot of sports and many locations are used very little, so our solution hits just the right spot.

Tell us more about your products
We started with interactiveSQUASH – we’re upgrading more and more squash courts around the globe and the numbers show a drastic improvement in play time and revenues for our operators, with some centres even breaking the 10 hour per day barrier for months.

With our latest product – MultiBall – we now also offer a simpler system for any kind of wall in schools, gyms and even hotels and offices.

All our products are very simple to use, they offer a multitude of apps and games and are operated by a simple touch of the wall. We use our own patented sensor system, which detects any object in an instant without cameras. The systems are online 24/7 and are built to last even in the toughest school environments to ensure hours of uninterrupted fun.

Why should the fitness industry embrace tech?
We’ve never lived in a time where things are changing as rapidly as they are now, and technology will only evolve faster in the future. Normal sports participation is declining rapidly because other things are becoming more and more interesting, especially for younger generations.

It’s very simple to see, if we don’t embrace this change and find ways for exercise and sport to stay relevant in a digital age, then our future as a species looks very grim.

How can tech be used to attract less active people to fitness?
A recent WHO report found that 28 per cent of adults are not meeting the minimum requirements for physical activity each week. In adolescents, this is 80 per cent. It’s fair to say that we are already in the midst of a real crisis here and the way we consume digital media is largely to blame for that.

But instead of complaining that “kids should go out and play more”, we have to understand what this change in preference really means and how it can be used to our advantage. We know people love games and get lost in them, so let them sweat while doing so.

Fun With Balls is a great business name! Would you say fun is the most important aspect of fitness/sport?
Fun definitely is the main aspect and we tend to forget that’s why sports started in the first place. With all the competition, federations and rules, it’s sometimes good to focus on what’s at the core of sports and fitness if you want to attract the masses.

Also, if you’re looking at changing these old and rigid structures, you really need to have the balls to disrupt these from the ground up!

What plans do you have for the business?
We’re growing rapidly and have big plans. Building our infrastructure more and launching new features is the main mission right now. All signs have been super positive already, but now we have to educate the world on how our systems, especially MultiBall, can be used in so many different ways.

We’re already working with some major brands to create meaningful activation campaigns for sports and we just started on-boarding our first third party developers before launching our App Store, which can then be used on all our systems. We have some more tricks up our sleeves, coming soon.

How do you foresee technology use in the fitness industry progressing over time?
I think technology is still in its very early days in this regard. We have a lot of gimmicks around that don’t really create real change or benefits, and it will be very interesting to see how meaningful tech can change that.

In the end, technology will enable us to create experiences and forms of sports and exercise that most of us can’t even imagine today. Meanwhile, the technology itself will become less and less noticeable, compared to the way it’s designed and operated today.

Anything else we should know?
What we’re building is a completely new category. One of the main elements is education of the existing industry to show the immense potential of this new trend and we very much encourage everybody to be open and look at this change as a great chance to revive and reinvent their business models.

Sign up here to get HCM's weekly ezine and every issue of HCM magazine free on digital.
MultiBall can go on any wall
MultiBall can go on any wall
 Interactive SQUASH is increasing play time.
Interactive SQUASH is increasing play time.
Kern says we need to find ways to keep exercise relevant in this digital age
Kern says we need to find ways to keep exercise relevant in this digital age
https://www.leisureopportunities.co.uk/images/2020/320079_29073.jpg
The founder and CEO of Fun With Balls on keeping people addicted to fitness
Markos Kern, Fun With Balls,Exercise, gaming, fitness, technology
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Egym has announced deals designed to position it for growth acceleration, as Kath Hudson reports
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Industry suppliers are responding to the exponential increase in consumer demand for strength training with a raft of new and innovative launches and concepts, as Steph Eaves reports
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Go Fit’s value proposition is overwhelming. It makes us very attractive to a lot of people
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As health club operators move to incorporate recovery into their offerings to meet growing consumer demand, Steph Eaves takes a look at what cryotherapy and ice bathing can add to the equation
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Basic-Fit – which has been scaling rapidly across Europe –  is considering franchising to ramp up growth further afield
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Recent work includes a gym refurb for a number of Everyone Active sites and a full range of merchandise for the Oxford vs Cambridge Boat Race
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Operators, prepare to revolutionise the way members connect with personal trainers in your club, with the ground-breaking Brawn platform.
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University of Sheffield Sport has opened the doors of its flagship Goodwin Sports Centre following a major refurbishment
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features

Fit Tech People: Markos Kern

Like gaming, it’s very addictive, but this time in a good way. Imagine shooting space invaders on a squash court or kicking a soccer ball to kill some monsters

Published in Fit Tech 2020 issue 1
Markos Kern believes gamification is the key to bringing people back to exercise
Markos Kern believes gamification is the key to bringing people back to exercise
If you want to change old, rigid structures, you need to have the balls to disrupt from the ground up!

What is Fun With Balls?
We’re a startup bringing new forms of exercise and sport to the market. Our systems merge real sports with gaming to create completely new experiences – you’re playing games while having a proper workout.

Imagine it like shooting space invaders on a squash court or kicking a soccer ball to kill some monsters. Like gaming, it’s very addictive, but this time in a good way.

How did you come up with the concept?
We all struggle with the motivation and discipline to be active but it’s incredibly easy to get lost in gaming for hours. So we thought we’d create a new mix of these two worlds to make society more active while having loads of fun. Participation is going down in a lot of sports and many locations are used very little, so our solution hits just the right spot.

Tell us more about your products
We started with interactiveSQUASH – we’re upgrading more and more squash courts around the globe and the numbers show a drastic improvement in play time and revenues for our operators, with some centres even breaking the 10 hour per day barrier for months.

With our latest product – MultiBall – we now also offer a simpler system for any kind of wall in schools, gyms and even hotels and offices.

All our products are very simple to use, they offer a multitude of apps and games and are operated by a simple touch of the wall. We use our own patented sensor system, which detects any object in an instant without cameras. The systems are online 24/7 and are built to last even in the toughest school environments to ensure hours of uninterrupted fun.

Why should the fitness industry embrace tech?
We’ve never lived in a time where things are changing as rapidly as they are now, and technology will only evolve faster in the future. Normal sports participation is declining rapidly because other things are becoming more and more interesting, especially for younger generations.

It’s very simple to see, if we don’t embrace this change and find ways for exercise and sport to stay relevant in a digital age, then our future as a species looks very grim.

How can tech be used to attract less active people to fitness?
A recent WHO report found that 28 per cent of adults are not meeting the minimum requirements for physical activity each week. In adolescents, this is 80 per cent. It’s fair to say that we are already in the midst of a real crisis here and the way we consume digital media is largely to blame for that.

But instead of complaining that “kids should go out and play more”, we have to understand what this change in preference really means and how it can be used to our advantage. We know people love games and get lost in them, so let them sweat while doing so.

Fun With Balls is a great business name! Would you say fun is the most important aspect of fitness/sport?
Fun definitely is the main aspect and we tend to forget that’s why sports started in the first place. With all the competition, federations and rules, it’s sometimes good to focus on what’s at the core of sports and fitness if you want to attract the masses.

Also, if you’re looking at changing these old and rigid structures, you really need to have the balls to disrupt these from the ground up!

What plans do you have for the business?
We’re growing rapidly and have big plans. Building our infrastructure more and launching new features is the main mission right now. All signs have been super positive already, but now we have to educate the world on how our systems, especially MultiBall, can be used in so many different ways.

We’re already working with some major brands to create meaningful activation campaigns for sports and we just started on-boarding our first third party developers before launching our App Store, which can then be used on all our systems. We have some more tricks up our sleeves, coming soon.

How do you foresee technology use in the fitness industry progressing over time?
I think technology is still in its very early days in this regard. We have a lot of gimmicks around that don’t really create real change or benefits, and it will be very interesting to see how meaningful tech can change that.

In the end, technology will enable us to create experiences and forms of sports and exercise that most of us can’t even imagine today. Meanwhile, the technology itself will become less and less noticeable, compared to the way it’s designed and operated today.

Anything else we should know?
What we’re building is a completely new category. One of the main elements is education of the existing industry to show the immense potential of this new trend and we very much encourage everybody to be open and look at this change as a great chance to revive and reinvent their business models.

Sign up here to get HCM's weekly ezine and every issue of HCM magazine free on digital.
MultiBall can go on any wall
MultiBall can go on any wall
 Interactive SQUASH is increasing play time.
Interactive SQUASH is increasing play time.
Kern says we need to find ways to keep exercise relevant in this digital age
Kern says we need to find ways to keep exercise relevant in this digital age
https://www.leisureopportunities.co.uk/images/2020/320079_29073.jpg
The founder and CEO of Fun With Balls on keeping people addicted to fitness
Markos Kern, Fun With Balls,Exercise, gaming, fitness, technology
Latest News
US gym chain, Crunch Fitness, has bolstered its global expansion plans with the appointment of ...
Latest News
Active Oxfordshire has received £1.3 million to tackle inactivity and inequality and launch a new ...
Latest News
Barry’s – known for its HIIT workouts combining treadmills and weights – is thought to ...
Latest News
Consultancy and change architects, Miova, have welcomed industry veteran Mark Tweedie on board. Tweedie had ...
Latest News
US private equity fund, Providence Equity Partners, is acquiring a majority stake in VivaGym from ...
Latest News
The Bannatyne Group says it has officially bounced back from the pandemic, with both turnover ...
Latest News
There is speculation that Basic Fit will sell the five Spanish Holmes Place clubs it ...
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While British adults are the most active they’ve been in a decade, health inequalities remain ...
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Kerzner International has signed deals to operate two new Siro recovery hotels in Mexico and ...
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Featured supplier news: Sue Anstiss' Game Changers podcast headed for Elevate 2024
Join us at Elevate from 12-13 June in London for a special one-off live recording of The Game Changers Podcast with Sue Anstiss, CEO of Fearless Women.
Featured supplier news
Featured supplier news: Group exercise complaints now a thing of the past for Reynolds Group
Complaints about group exercise have become a thing of the past for the Reynolds Group thanks to its partnership with CoverMe, a digital platform that simplifies group exercise and PT management for clubs and instructors.
Company profiles
Company profile: Active IQ
The UK’s leading Ofqual-recognised awarding organisation for the physical activity sector, we offer over 100 ...
Company profiles
Company profile: Mindbody
Mindbody is a true all-in-one software platform, providing first-rate service for your clients and the ...
Supplier Showcase
Supplier showcase - Jon Williams
Catalogue Gallery
Click on a catalogue to view it online
Featured press releases
Greenwich Leisure Limited press release: Innovative new partnership will see national roll-out of VR Esports Platform across UK leisure centres
Active Reality, a leader in Virtual Reality Freeroam Esports Arenas and GLL, the UK’s largest operator of municipal leisure centres, have today (3rd May 24) announced an innovative new partnership that will see a national roll out of gaming technologies within leisure centres across the country.
Featured press releases
KeepMe press release: Keepme unveils Fitness Marketers' Cheat Sheet containing AI strategies for fitness professionals
Keepme has announced the release of its newest addition to its Best Practice Series: the "Fitness Marketers' Cheat Sheet."
Directory
Lockers
Crown Sports Lockers: Lockers
Spa software
SpaBooker: Spa software
Cryotherapy
Art of Cryo: Cryotherapy
Flooring
Total Vibration Solutions / TVS Sports Surfaces: Flooring
Salt therapy products
Himalayan Source: Salt therapy products
Snowroom
TechnoAlpin SpA: Snowroom
Property & Tenders
Loughton, IG10
Knight Frank
Property & Tenders
Grantham, Leicestershire
Belvoir Castle
Property & Tenders
Diary dates
10-12 May 2024
China Import & Export Fair Complex, Guangzhou, China
Diary dates
23-24 May 2024
Large Hall of the Chamber of Commerce (Erbprinzenpalais), Wiesbaden, Germany
Diary dates
30 May - 02 Jun 2024
Rimini Exhibition Center, Rimini, Italy
Diary dates
08-08 Jun 2024
Worldwide, Various,
Diary dates
11-13 Jun 2024
Raffles City Convention Centre, Singapore, Singapore
Diary dates
12-13 Jun 2024
ExCeL London, London, United Kingdom
Diary dates
03-05 Sep 2024
IMPACT Exhibition Center, Bangkok, Thailand
Diary dates
19-19 Sep 2024
The Salil Hotel Riverside - Bangkok, Bangkok 10120, Thailand
Diary dates
01-04 Oct 2024
REVĪVŌ Wellness Resort Nusa Dua Bali, Kabupaten Badung, Indonesia
Diary dates
22-25 Oct 2024
Messe Stuttgart, Germany
Diary dates
24-24 Oct 2024
QEII Conference Centre, London, United Kingdom
Diary dates
04-07 Nov 2024
In person, St Andrews, United Kingdom
Diary dates
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